YOUNG INVENTOR
TECH SUMMER SCHOOL JANUARY 2020
6 JANUARY 2020 TO 17 JANUARY 2020

2 WEEKS PROGRAM – SELECT YOUR MODULES

Course Description: The Marvels of Additive and Subtractive Manufacturing (Payment Plan Available!) 

Path: Technology (STEM Specialist Module)
Prerequisite: No prior experience needed but student should be open to learning various types of technology as this is a specialist course.

Image
A premium STEM specialist course for the middle school student which focuses on Additive and Subtractive Manufacturing.
Additive Manufacturing
3D printing is part of our world and continues to fascinate people . Students will learn the concepts behind 3D printing and understand how 3D printing works. Yes, from the time the design is created and when it goes to print using design software.
Students will be able to learn about the design to print process during the session. They will understand how 3D printing continues to evolve from design to print and how 3D printing impacts technology and our world – the advantages and disadvantages of 3D printing, which gets them thinking. 
Subtractive Manufacturing
Students will venture into Subtractive Manufacturing which involves design and manufacturing! Subtractive manufacturing is a process by which 3D objects are constructed by successively cutting material away from a solid block of material.
Subtractive manufacturing can be done by manually cutting the material but is most typically done with a CNC Machine.
One of the advantages of subtractive manufacturing is the variety of materials that can be used, from wood and metal to plastics and acrylics to plasma. (Finer applications such as laser engravers work with an even wider array of materials.) CNC is widely used in manufacturing, and can be found in most facilities.
In this course, students will explore, understand and then move into creating and then printing their own designs using the CNC Machine. This is a course most suited for students who love and want to explore engineering and manufacturing.
  • Students will take home a 3D printed object which they have created and a carved masterpiece of their own

  • Students are strongly encouraged to bring a camera to film their projects being manufactured and a USB to save their projects.

STUDENTS WILL LEARN:

  • Introduction to Advanced Manufacturing
  • Introduction to 3D design and print (Additive and Subtractive Manufacturing)
  • How 3D printing and CNC Milling is used
  • Learn the process of 3D printing and CNC Milling and how they evolve from design to print
  • How to design a 3D model / CNC model and bring it to print / carve
  • Advantages and disadvantages of Additive and Subtractive Manufacturing

SKILLS DEVELOPMENT:

  • Learn to use Computer Aided Design (CAD) software
  • Hands on design for both 3D printing and carving
  • Understanding advanced manufacturing (CNC and 3D printing)

Grade: Grades 3 to 6
Date:  6 January and 7 January 2020 (Monday & Tuesday)

Time: 9.00am – 3.00pm, daily (2 day program)
Location: Forest Hill College, Burwood East, Victoria
Cost: $330 including material fee (includes GST)

ENROLL - YOUNG INVENTOR TECH SUMMER SCHOOL 2020ADD AND SUB MANUFACTURING ON 6 & 7 JANUARY 2020

Course Description: Invent with BBC:microbit

Path: Technology and Computer Science (STEM Specialist Module)
Prerequisite: No prior experience needed but student should be open to learning various types of technology as this is a specialist course.

Image
This tech camp module is great for teaching coding and students will use drag and drop coding to work on the micro:bit.
Students will build apps / games that run on the micro:bit which will show them the possibilities and capabilities of the micro:bit. Students will have fun learning about coding and taking those skills to a higher level.
What is the micro:bit? It is a small, programmable computer which you can hold in your hands. It may be small but it has fantastic capabilities such as buttons, sensors and a screen. The micro:bit is hardly a limited module as it can be used for all kinds of creations and there are no limits as to what you can create with the micro:bit
The micro:bit is for the creatively crazy student who loves to explore and expand on his / her ever growing knowledge. The micro:bit can be used to create games and programs all of which use code and all its hardware. Absolutely, for the creative STEAM student!

STUDENTS WILL LEARN:

  • Introduction to BBC:Microbit

SKILLS DEVELOPMENT:

  • Learn to work with circuits and coding

ENROLL - YOUNG INVENTOR TECH SUMMER SCHOOL 2020INVENT WITH BBC:MICROBIT ON 8 JANUARY 2020

Grade: Grades 3 to 6
Date:  8 January 2020 (Wednesday)

Time: 9.00am – 3.00pm, daily (1 day program)
Location: Forest Hill College, Burwood East, Victoria
Cost: $150 (includes GST)

Course Description: Minecraft Education Coding Challenge (Payment Plan Available!)

Path: Computer Science and Game Design & Development (STEM Specialist Module)
Prerequisite: No prior experience needed but student should be open to learning various types of technology as this is a specialist course.

Image
Minecraft  is popular with kids of all ages. It is a very versatile environment which allows students to be creative. They learn to develop their creative skills and collaborate with others. They also develop their engineering skills in a fun environment as they continue to build, learn and play.
Innovate Academy students use Minecraft: Education Edition in our academy coding classrooms because it gets kids engaged and motivated, and because it’s such a flexible platform for  exploring their creativity. 
Minecraft is a well loved game  by students which teaches them a lot of topics ranging from fractions and boolean logic to deforestation and urban planning among others. Students can learn a variety of subjects by making, creating and storytelling  using Minecraft and so much more.
Minecraft also has coding which engages students and makes them want to learn more. Students use code to make structures and to create their own little games. Students are challenged on their programming, problem solving and computational thinking skills as they venture into loops, sequencing, variables, conditionals etc.
The Minecraft: Education Edition enables students to be as creative as they can and teaches them how to code. All in all, a fun course for the Minecraft fan or anyone who is interested to learn!

STUDENTS WILL LEARN:

  • Introduction to Minecraft Education

SKILLS DEVELOPMENT:

  • Learn to code with block coding in minecraft education

Grade: Grades 3 to 6
Date:  9 and 10 January 2020 (Thursday & Friday)

Time: 9.00am – 3.00pm, daily (2 day program)
Location: Forest Hill College, Burwood East, Victoria
Cost: $260 (includes GST)

ENROLL - YOUNG INVENTOR TECH SUMMER SCHOOL 2020MINECRAFT EDUCATION CHALLENGE ON 9 and 10 JANUARY 2020

Course Description: Digital Literacy Certification [IC3 SPARK] (Payment Plan Available!)

Path: Certification
Prerequisite: No prior experience needed but student should be open to learning various types of technology as this is a digital literacy specialist course.

Image
Innovate Academy Digital Literacy Spark Certification program for the younger students and the Digital Literacy IC3G5 industry certification for the teens. We have successfully graduated many kids and teens since 2016.
It is important that students do not just learn how to flick an Ipad or become passive consumers of technology, without understanding what it is all about, but truly becoming Digitally Literate and actually understanding computers, technology and how things work.
Think computers, hardware, software, the operating systems, peripherals. Plus, learning about key computer applications and how to use them effectively for both school work and the future. In this day and age, with an array of social media tools, students should learn how to live online safely and use these tools to their advantage and protect themselves from online bullying. There is so much to understand and learn!
Digital literacy is the way to go for students who are internet savvy, for ICT leaders, for those who wish to improve their knowledge of computer hardware and software and to take those skills to a higher level, for the love of learning. Armed with a globally recognized certification, students can proudly add this to their credentials.
Exam time: GS5 Spark – 45 Questions (50 minutes)

Ic3 Spark Domain Objectives:

  1. Operating system basics
    • What is an OS and what does it do?
    • Manage computer files and folders
    • Manage computer configuration, control panel, OS drivers
  2. Computer hardware and concepts
    • Common computer terminology
    • Types of devices
    • Computer usage
  3. Computer software and concepts
    • Software usage (using the right tool for the right task)
  4. Common application features
    • Common features and commands
    • Formatting
    • Navigating
    • Working with multimedia files
  5. Word processing activities
    • Organizing data
    • Layout
  6. Spreadsheet activities
    • Spreadsheet layout
    • Data management

    Ic3 Spark Domain Objectives:

    1. Presentation activities
      • Inserting content
      • Slide management
      • Slide design
    2. Browsers
      • Navigation
      • Internet vs. browsers
    3. Digital Communication
      • E-mail communication
      • Real-time communication
    4. Digital citizenship
      • Communication standards
      • Legal and responsible use of computers
    5. Safe computing
      • Secure online communication or activity
    6. Research fluency
      • Using search engines

      STUDENTS WILL LEARN:

      • Key applications
      • Computing Fundamentals
      • Living Online

      SKILLS DEVELOPMENT:

      • Digital Literacy

      Grade: Grades 3 to 6
      Date:  13, 14, 15 January 2020 (Monday, tuesday and Wednesday)

      Time: 9.00am – 3.00pm, daily (3 day program)
      Location: Forest Hill College, Burwood East, Victoria
      Cost: $390 (includes GST)

      ENROLL - YOUNG INVENTOR TECH SUMMER SCHOOL 2020Digital Literacy Certification (SPARK) ON 13, 14 and 15 JANUARY 2020

      STEM & 21st Century Skills Development

      ADAPTING TO NEW CHALLENGES
      COLLABORATIVE TEAMWORK
      CREATIVITY
      PROBLEM SOLVING

      Sample Day

      Learning and having fun

      8.45am-9.00am: Check-in. All students meet for morning announcements, ice breakers, and team-building activities.

      9:30am: Students will gather in their respective course groups. Get started!

      Breaks are taken at the discretion of each instructor.

      12.00pm: Lunch time & Play

      12.50 pm: Students will gather back in their respective course groups. Back to creating and learning!

      3:00pm: Home Sweet Home

      We have class sizes up to a maximum of 10 students per instructor. At INNOVATE TECH CAMPS, we want each student to develop their passion in technology and their leadership skills. Our instructors are passionate about technology and bringing out the best in our students.


      CHOOSE FROM 1 DAY, 2 DAYS or MULTIPLE DAY PROGRAMS

      MOST FREQUENTLY ASKED QUESTIONS

      You will need to bring morning tea, lunch, some snacks and a drink bottle. You will also need to bring along your action plans (if any).