One of the ways of teaching robotics in the classroom is to make robots tell the story. The Ozobot is one such engaging robot with a whole dose of fun in our STEAM classrooms.
Using visual code, the Ozobots can carry out specific tasks such moving faster, slowing down, line jump, u-turn and more all while telling a story (eg. Ozobot starts to slow down (snail dose code) when approaching the haunted house and runs away quickly (nitro boost code) when followed by a ghost!
Our Junior students have loved the Ozobot and the number of activities we have done over the past two terms especially when telling a story, because in a story, those visual codes become more powerfully etched in their memory, along with their growing knowledge of Ozobot.